Hello, everyone!
Another week, and we’re bringing you some updates. Those of you who’ve been following our Twitch channel these past few days have probably already seen this content, but for the rest of you, this is going to be a breath of fresh air.
Although we’ve made significant progress on other maps and in other areas, we thought showing you this area would bring back fond memories for many of you. As the title suggests, this is the main entrance to those small cubicles where nothing good could ever happen.
This map was modeled by Jose Maria “MayDuke” and textured by Adrian “NeoVroloK.” Both are active artists on the “La Prisión: Reloaded” project.
In this case, we used Unreal Engine’s Metahuman models as “guest models,” with the simple goal of setting the scene and giving context to the images you’ll see in the attached video. These aren’t the models you’ll see in the game, but we hope to show you the final models with some of the “skins” soon. All of this is still in development, and we’d appreciate your patience, as there’s quite a bit of work to be done…
We’ll leave you with the video and, as always, the high-quality images so you can take a closer look.
Video:
HD Images:

Dungeon Overview

Close-up of cell doors

Aerial view between pipes

Cell between pipes

Access to dungeons
Remember that we’re streaming from the art department on the Twitch channel: NeoVroloK Stream
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Mayduke – Art Department.
NeoVroloK – Art Department.
The new prison team.
Cheers.

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Sign inQue recuerdos, gracias, que buen trabajo