Imprisoned
Imprisoned

Survive a persistent, hostile and unpredictable prison. Every choice leaves a scar.

FILE 001

WHAT IS IMPRISONED?

Imprisoned is a Massively Multiplayer Online RPG built with Unreal Engine 5 and an advanced predictive AI system.

Your goal is to serve your sentence and survive inside a hostile prison as a persistent world. Create a character, level it up, upgrade it, and obtain gear and weapons through missions or by eliminating certain enemies you meet across the prison.

And who knows... maybe one day you'll manage to escape.

FILE 002

THREE RULES TO STAY ALIVE

Daily life behind the walls

N° 01

CRAFTING

Learn and improve your skills to craft weapons, upgrade gear, cook food, sew clothes, make ammo, create drugs and medicine. Build what you need to survive — or work with your clan to rule the prison.

N° 02

LEVEL UP

Fight to gain experience and push your character further. Spend points on the skills that suit you. Across the prison you'll meet crooks who hand out 'jobs' for extra experience.

N° 03

SOCIALIZE

If you want to survive, you must forge alliances. Alone you have no chance. A miscalculated move — like dropping an NPC in a clan-controlled area — can get you killed... or recruited by whoever wants that clan gone.

FILE 003

WORLD MECHANICS

Linterna industrial — exploración
// 01

EXPLORE THE PRISON

Are you ready to discover everything this prison hides? Security cells, hard-to-reach yards, riddles to solve, missions to complete. A full world between four walls — and surviving it is the real challenge.

Bandera de clan — territorios
// 02

CLANS & TERRITORIES

Different zones of the prison are controlled by different clans. Is your crew ready to take one down? Prove it by defeating them and seizing their turf. The more zones you control, the more your clan profits.

Botella de cola — trueque y trapicheo
// 03

BARTER & DEAL

In prison, money isn't always king. What you carry might be exactly what someone else is after. Trade with other players in an economy built and run by players.

FILE 004

TECH

Built from scratch

TECH BRIEF

3D MODELING

Every element of the game has been modeled from scratch, based on preserved images of the original game, keeping the experience as faithful as possible to the reference.

TECH BRIEF

COMBAT CALCULATIONS

We built a rules-and-damage system for online combat. A simple simulator was used to refine the math. Combat — like the rest of the game — runs in full 3D.

FILE 005

GET THE LAUNCHER

A single door into the prison

IMPRISONED · LAUNCHER— □ ×
IMPRISONED
Updating · v0.1.2
68%
[OK] Connecting to update server…
[OK] Verifying local files (4218 / 4218)
[..] Downloading patch prison_yard_001.pak
_
ETA · 00:42PLAY

The Imprisoned Launcher is the only way to play. It keeps your client in sync with the server, downloads patches automatically and verifies file integrity before every session.

  • AUTO UPDATES

    Every time we ship a new build, the launcher downloads and installs it before you hit play. No reinstalls, no manual patches.

  • INTEGRITY CHECK

    Validates every game file before launch. If anything is missing or corrupted, it repairs automatically.

  • SECURE ENTRY

    Account authentication, encrypted server connection and patch notes built right into the launcher.

// IMPORTANT NOTICE

The game server isn't open continuously. You can only play during scheduled events that we announce in our official channels. Download the launcher ahead of time so you're ready when the next session opens.

DOWNLOAD LAUNCHER
Launcher
v1.1.0
Game
v0.1.2
PRE-ALPHA
ZIP · Windows · ~22 MB

// INSTRUCTIONS

  1. 01Download the ZIP and extract it wherever you like.
  2. 02Run ImprisonedLauncher.exe.
  3. 03The launcher checks versions and downloads the game.
  4. 04Sign in and enter the prison.
LIVE · FILE 006

TRANSMISSIONS

Latest signals from development

Project log: progress, technical takes, workshop finds and postcards from the yard.

Server/Client and Services News
Jun 03, 2026Programación

Server/Client and Services News

Hello everyone, Prisoners. This is the programming department. It’s been quite a while since our last update, and we’d like to start by apologizing for the silence. Over the past few months, we’ve chosen to focus on development and avoid announcing progress until we had solid results to show. Fortunately, that moment has finally arrived.…

by [GameMaster] Jontxu3 comments
Mapping: Sewers
May 31, 2026Diseño

Mapping: Sewers

Hello, prisoners. This is NeoVroloK. A while back, we shared some great news with you: one of the original team members, known as “Zeen,” was joining the art team to help with the massive task of creating levels (which is no small feat). With the announcement of Legacy a few weeks ago and considering that…

by NeoVroloKno comments
Mapping: Staff area
May 20, 2026Diseño

Mapping: Staff area

Hi, NeoVroloK here. As you know, the team is working hard to bring the Imprisoned experience to you, and today we’re giving you another little taste of what’s to come. This time it’s the staff area, a zone of crucial strategic importance, as it connects to various parts of the prison that you’ll see soon.…

by NeoVroloK1 comment
// CONTACT

JOIN THE YARD

Follow our official channels to stay on top of every update and join the community we're already building.

FILE / SUBSCRIPTION

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