Stratos here!
After a period during which I had to put my work on this project on hold due to a lack of time, I’ve finally had the chance to devote some of my time to it again.
The hard work has paid off, and I can finally present the Patio Entradas.
As you well know, even though the maps are, in many cases, seemingly simple, they require a lot of dedication when it comes to creating each of the objects and textures that make up the maps, and while we do have more and more resources created, for each one we have to spend a lot of time creating new objects from scratch, all the way through to their optimization.
We always emphasize that maintaining the essence of the maps is our top priority, and we put a lot of effort into it; to that end, we’re showing you some comparisons between the new maps and the game’s original ones.




We know you’re eager to play and see new content more often; believe me when I say that we’re the first ones who want this to happen as soon as possible.
We’re moving steadily toward our goal, so please be patient!
As a “bonus track,” here’s a video showcasing the map from different angles, featuring the brave members of our community who didn’t want to miss the chance to be part of Imprisoned.
A special thank you to all of them and to the rest of the community for your unwavering support.
We’re still working on it…
Best regards!

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