Imprisoned
FILE 006

TRANSMISSIONS

Full development archive

Every entry is a signal from the workshop: progress, techniques, decisions — the wins and the misses.

069 Transmissions on recordPage 04 / 08
You have exceeded expectations
Feb 26, 2023General

You have exceeded expectations

Hey there, prisoners! Yesterday we exceeded all expectations, and the server where we hosted the client for download reached its limit. Unbelievable! Traffic spike during launch hours As you know, this meant we had to provide you with alternative download links. We’ve already spoken with our provider and taken the necessary steps to scale up…

by [GameMaster] JOTAno comments
February Event - Customer Download
Feb 25, 2023Sin categoría

February Event - Customer Download

Hello there, prisoners! After what has been a long wait for many, the day has finally arrived! Today at 12:00 p.m. sharp (Spanish time), we’ll be turning on the servers to kick off this February test! That’s why we’re writing this blog post—so you can download the game client and have everything ready by then.…

by [GameMaster] ZiKoPaTa4 comments
February Event (Registration + Things to Try)
Feb 20, 2023Sin categoría

February Event (Registration + Things to Try)

Hello, prisoners! We’re just a few days away from launching the servers for the event scheduled for February 25, where we’ll be able to test what we’ve been working on since the last event. LAST CHANCE TO REGISTER FOR THE EVENT The event is just around the corner, so on the 23rd at 11:59 PM…

by [GameMaster] ZiKoPaTa1 comment
Introducing: IMPRISONED
Feb 14, 2023General

Introducing: IMPRISONED

We recently decided to change the name of our project from La Prisión: Reloaded to IMPRISONED. This decision was driven by a variety of reasons, all aimed at improving the project’s viability and its potential for expansion. First, we have realized that, while La Prisión: Reloaded is a catchy and easily recognizable name, its meaning…

by [GameMaster] JOTAno comments
February Event
Feb 13, 2023Sin categoría

February Event

Hello there, prisoners! We’ve made quite a bit of progress on the programming side over the last few months. If you haven’t had a chance to read the previous post, I recommend you check it out. How about we test out all the progress we’ve made so far? THE EVENT We’ve scheduled an event so…

by Develop Teamno comments
News and developments
Feb 09, 2023Sin categoría

News and developments

Today we’re sharing a joint post from the development team (@jcastro and @jontxu). First of all, we’d like to reiterate our thanks for your participation and the warm reception the Christmas event received, thanks to which we were able to find many bugs and also improve some aspects of the client and server. And now,…

by Develop Teamno comments
Christmas Event 2022 - End of the Event
Jan 14, 2023Contenido

Christmas Event 2022 - End of the Event

Hello there, prisoners! After a 7-day event, it’s time to give our servers a break, so we’re ending the 2022 Christmas Event effective immediately. We’d like to thank everyone who participated in this test and shared their feedback with us, as well as those who reported any bugs they encountered. We’d also like to thank…

by [GameMaster] ZiKoPaTano comments
Christmas Event 2022 - Closing Day
Jan 11, 2023Contenido

Christmas Event 2022 - Closing Day

Hello there, prisoners! Well, as you can see from the title, we’re just a few days away from shutting down the server, so if you haven’t logged in yet, you still have a few days to do so… We will shut down the server on SATURDAY, January 14 at 12:00 p.m. (Spanish Time) The team…

by [GameMaster] ZiKoPaTano comments
Christmas Event (Patch 1.0.2)
Jan 09, 2023Sin categoría

Christmas Event (Patch 1.0.2)

We've fixed some issues that were preventing players from playing or negatively affecting their experience. We don't currently have an automatic update system, so you'll need to download the new version from here if you want to continue accessing the server. Download Download the game client Change Log Fixed a bug where the client would…

by [GameMaster] jcastro1 comment